Undergraduate Basics for Systems Engineering, Part 2: Measures

by Tom Gilb

I believe that there are some very basic things that systems engineers should learn. In the first installment of this Advisor series (see "Undergraduate Basics for Systems Engineering, Part 1: Principles," 3 October 2007), I discussed the first of these fundamental lessons: principles (heuristics, laws). I continue in this Advisor with measures (ways to quantify critical factors), and will cover concepts (really useful definitions of fundamental software engineering {SE} ideas) and processes (really useful SE processes) in future articles.

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Undergraduate Basics for Systems Engineering, Part 2: Measures24 October 2007