Undergraduate Basics for Systems Engineering, Part 4: Processes

by Tom Gilb

I believe that there are some very basic things that systems engineers should learn. In the first installment of this Advisor series (see "Undergraduate Basics for Systems Engineering, Part 1: Principles," 3 October 2007), I discussed the first of these fundamental lessons: principles (heuristics, laws). In the second Advisor (see "Undergraduate Basics for Systems Engineering, Part 2: Measures," 24 October 2007), I covered measures (ways to quantify critical factors), and in the third article (see "Undergraduate Basics for Systems Engineering, Part 3: Concepts," 14 November 2007), I discussed concepts (really useful definitions of fundamental software engineering [SE] ideas). In this last installment, I cover processes (really useful SE processes).

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Undergraduate Basics for Systems Engineering, Part 4: Processes12 December 2007