| Vol. 17, No. 3, March 2004 |
| Vol. 17, No. 3, March 2004 |
| Vol. 17, No. 2, February 2004 Printer Friendly PDF version | ||
| Usability = Methods You can't achieve usable software without good methods. User-centered methods include personas, model-driven prototyping, and usability testing. | ||
This month, CBR begins a two-part series on a subject of great importance in IT management: the management of projects. This month, we'll focus on methods, models, and practices -- the "hard" stuff. Next month, we'll turn to the "soft" stuff -- staffing, morale, team management, and relationship management. If you are a longtime reader of CBR , you'll recall that we dealt with project management two years ago, and you'll recognize Cutter Consortium Fellow Robert Charette's "husbandry" approach to the subject.
| Architecture as Humble Servant A good architecture humbly serves the needs of the business. When told to jump, it asks, "How high?" "How often?" and "When?" Architecture as Trusted Partner | ||
What managers really need to know -- as always -- is how to separate fads and transitory tendencies from the real and permanent changes. This month's CBR examines the question through the lens of IT spending. Cutter Consortium Senior Consultant George Westerman offers careful analysis of the results of a survey of intended 2004 IT spending patterns among 97 firms. He finds that, overall, IT spending will be flat in 2004. But he does more than report facts.

