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 The only thing you can be sure of when speaking to someone else about SRM is that he or she will think it's something different than what you mean. This leads to our first trap in Part I of this two-part Executive Update series on SRM tricks and traps at the conceptual level. What is the purpose of SRM? Is it to have good relationships? To collect data? To foster innovation?
November 3, 2014 | Authored By: Sara Cullen
This issue of Amplify features a collection of articles that explore how boards can evolve beyond conventional roles to become active stewards of long-term value — drawing on leader character, data and analytics, behavioral insight, structural design, and strategic engagement.
July 14, 2025 | Authored By: Mirko Benischke
  This survey examines organizations' investment in and revenue from the Internet of Things (IoT); areas in which the IoT will see major adoption; and the benefits, challenges, and disruptive effects of the IoT.
December 31, 2014 | Authored By: Cutter Consortium
When there is a clear understanding of the purpose and costs of IT services -- and how those services directly support the business -- IT becomes a critical member of the business team. With this in mind, let's dive into the results of Cutter's ninth annual IT budget survey.
December 18, 2014 | Authored By: Dennis Adams
... in the JPMorgan case, according to officials familiar with the briefings, no one could tell the President what he most wanted to know: What was the motive of the attack?
October 23, 2014 | Authored By: Ken Orr
Serious games provide an attractive alternative to traditional innovation techniques for both participants in the innovation process: technology producers and technology consumers. Whether or not producers and consumers behave like innovation partners, or even realize they are engaged in this partnership, innovation does require at least two participants to play. In the best of all possible partnerships, there is a smooth collaboration between the two players, but, as you'll discover in this issue of Cutter IT Journal, this often this isn't the case.
May 30, 2014 | Authored By: Tom Grant
This issue of Amplify features a collection of articles that explore how boards can evolve beyond conventional roles to become active stewards of long-term value — drawing on leader character, data and analytics, behavioral insight, structural design, and strategic engagement.
July 14, 2025 | Authored By: Mirko Benischke
In this Update Peter Kaminski looks at Maslow's hierarchy of needs as a tool for thinking about environmental and psychological elements that factor into the evolution of a Scrum team's development.
March 26, 2014 | Authored By: Peter Kaminski
This is a story about developing software, getting things done, and delighting customers. It turns out that the heart of the story is one that embodies Agile principles.
October 30, 2014 | Authored By: Glenn Waters
Ever since the notion of a serious game was spawned by the use of video games like America's Army for serious purposes, there has been a growing acceptance of the importance and relevance of video games and "immersive technologies" as a dr
May 30, 2014 | Authored By: David Wortley
Transcending software development, this Executive Report outlines fundamental reasons for the popularity of Agile, the risks associated with the subjective element of Agile, and how to balance the flexibility with planning through a well-established Composite Agile Method and Strategy (CAMS).
February 4, 2014 | Authored By: Bhuvan Unhelkar