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At the tender age of 24, I was nominated by the board of directors of my company to be an officer. If the office they were proposing had been President or Vice President it would have been something to write home about, but it wasn't.
August 11, 1998 | Authored By: Tom DeMarco
This article is a compilation of contributions from the Guest Editor’s colleagues at the Atlantic Systems Guild, who believe that the work modes of the pandemic years may have signaled a change in the way we need to work from now on. The article is organized into six potential patterns, from reinvention of the office, the value of group work, and challenges of remote work to work-life-balance, team cohesion difficulties, and the potential to move to an entirely virtual model.
Culture is defined by the customs, arts, social institutions, and achievements of a particular social group. Workplace culture is the environment that you create for your employees. This includes the mix of organizational leadership, values, traditions, beliefs, interactions, behaviors, and attitudes that contribute to the emotional and relational environment of the workplace. The authors define six drivers that determine the culture of a workplace and provide insight on how these drivers interact to create an environment that is either enabling and energizing or toxic and debilitating, with an extended discussion of the perceived value of people and teams.
This issue of Amplify presents a curated collection of visionary yet grounded contributions that illuminate the most pressing challenges and innovative solutions shaping the future of quantum software engineering.
May 19, 2025 | Authored By: Mario Piattini, Ricardo Perez Castillo
This issue of Amplify presents a curated collection of visionary yet grounded contributions that illuminate the most pressing challenges and innovative solutions shaping the future of quantum software engineering.
May 19, 2025 | Authored By: Mario Piattini, Ricardo Perez Castillo
This issue of Amplify presents a curated collection of visionary yet grounded contributions that illuminate the most pressing challenges and innovative solutions shaping the future of quantum software engineering.
May 19, 2025 | Authored By: Mario Piattini, Ricardo Perez Castillo
The structured analysis/design methodologies that my colleagues and I developed in the 1970s and 1980s are often described as "obsolete" by those who advocate object-oriented methods such as UML.
April 21, 1998 | Authored By: Ed Yourdon
IT practitioners have been preoccupied for the last several years fixing what the media refers to as the Y2K bug, which was not a bug at all (remember what a gigabyte of DASD cost in 1972? Try $6 million!).
June 1, 1999 | Authored By: Al Smith
For a few weeks in January, the British computer company ICL investigated the possibility of hiring prisoners for their Y2000 projects.
March 31, 1998 | Authored By: Ed Yourdon
At a recent conference on software measurement, several industry experts, including Tim Lister, Tom DeMarco, Bob Grady, and David Card, were asked to discuss the software triangle: should the focus be on people, process, or technology?
June 15, 1999 | Authored By: Carol Dekkers
An IT manager friend of mine tells me that one of the most interesting questions he asks when interviewing programmers and software engineers is: "Tell me three or four of the most recent computer books you've read, and what you thought of them." And if he'
July 7, 1998 | Authored By: Ed Yourdon