There are some very basic things that systems engineers should be taught. These things are both fundamental and classic. They are fundamental because we can reuse them in a very wide variety of software engineering (SE) situations. They are classic in the sense that they have a very long usefulness half-life. They are probably useful for at least a career lifetime. When I was in my 20s, I decided to collect, to learn, and to develop these SE basics. Now, in my 60s, I am more than ever convinced that these fundamentals should be shared with students.
Advisor
Undergraduate Basics for Systems Engineering, Part 1: Principles
By Tom Gilb
Posted October 2, 2007 | | Amplify
Don’t have a login?
Make one! It’s free and gives you access to all Cutter research.