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  • MUVEs: Not Just Games People Play

    May 2007

    In this issue of CBR, we tap the expertise of three "in-world" pioneers and experts. Based on their experience both consulting with companies that have staked a claim in-world and their own firsthand experiences, they help us understand the basic characteristics and the potential of the 3D Internet and virtual worlds -- or multi-user virtual environments (MUVEs), as they are more precisely called.

    In this issue:
    • MUVEs: Not Just Games People Play
    • Multi-User Virtual Environments: Vaulting from Virtual to Valuable
    • Performance Architecture Analysis and Design Lead with IBM On-Demand Learning
    • The Coming 3D Internet: Time to Experiment, But Early to Commit
    • Multi-User Virtual Environments Survey Data
  • Exploring the Agile Frontier

    May 2007

    "There is a lack of easy-to-access war stories about how agility works in areas outside the traditional domains of agile projects. Yet reports from real projects are exactly what managers need to decide whether they want to use agility beyond the well-trodden paths."

    -- Jens Coldewey, Guest Editor

    In this issue:
    • Exploring the Agile Frontier
    • Agile Practices and Distributed Teams
    • Agile Development in the Face of Global Software Projects
    • Zeus: Innovation in Life-Supporting Systems
    • Keeping the Peace: Mixing Agile and Waterfall Methods
    • Using Method Engineering to Make a Traditional Environment Agile
  • The Long Tail: The Changing Role of Strategy, Systems, and Operations in the Era of the Informed Customer

    April 2007

    "Being good enough is no longer good enough. In contrast, the rewards from getting it exactly right, one segment at a time, have never been higher."

    -- Eric K. Clemons, Guest Editor

    In this issue:
    • The Long Tail: The Changing Role of Strategy, Systems, and Operations in the Era of the Informed Customer
    • Turning the Long Tail on Its Head: Consumer Evolution and Informedness
    • Carrying the Long Tail: Elevating Staff Ability to Manage Complexity at the Point of Sale
    • Fattening the Long Tail Through Progressive User Adoption
    • Fighting Back with the Long Tail: Linking Product and Distribution
  • Career Isn't Over: How CIOs Are Reaching New Heights

    April 2007

    This issue provides a nice separation of focus, language, and style between our academic and practitioner contributors. Rick and Elena bring about a new and fresh theoretical perspective to the notion of CIO effectiveness and success. Get ready to put your hard-thinking hat on for their article! Their perspective introduces the role of timing for CIOs and argues that when you do things is as important as what you do. I also think you will find stimulating their notion that, while efficiency and effectiveness are not always mutually exclusive, they are temporally related and involve tradeoffs in attention.

    In this issue:
    • Career Isn’t Over: How CIOs Are Reaching New Heights
    • The Timing of IS Leadership
    • CIO Leadership and Effectiveness: IT's a Wonderful Life
    • CIO in the Information Age: Build Transitional Capital, Become a Free Agent
    • The Role of the CIO Survey Data
  • The IT Innovation Process: Necessity or Oxymoron?

    March 2007

    "Deciding that innovation is a strategic necessity is one thing, but making it happen is another."

    -- Claude R. Baudoin, Guest Editor

    In this issue:
    • The IT Innovation Process: Necessity or Oxymoron?
    • Extending and Enriching Enterprises’ Innovation Capabilities
    • Fostering an Innovation-Supporting Environment
    • Open Source Process Definition: Innovating the Innovation Process
    • Laying the Foundation for Innovation: A University Model for IT Strategic Planning
    • Fostering Innovation from the Ground Up
    • The Odd Couple of Creativity and Discipline

Pagination

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