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  • Finding the Real-World Value in Virtual Worlds: Issues and Challenges

    September 2008

    They Pose Real Problems

    Virtual worlds are immature and rife with problems, from service outages to avatar harassment. Though they offer great promise, they aren't yet ready for fielding mainstream applications. Many early adopters saw no substantial benefit and have beat a hasty retreat.

    In this issue:
    • Finding the Real-World Value in Virtual Worlds: Issues and Challenges
    • 3D + 3C = "Real" Virtual Worlds
    • From 2D to 3D: Making the Transition from Web to Metaverse Retailing
    • Virtual Worlds as Real-World Sales Tools
    • World of Workcraft: Educating and Training "Digital Natives"
    • Look Before You Leap: Issues and Challenges in Managing a Virtual-World Presence
  • Web Site Quality: What Is It and Why Does It Matter?

    September 2008

    With this issue of Cutter Benchmark Review we focus on a very tangible problem that all modern organizations face: maximizing their investments in Web site design. How to maximize the ROI of a Web presence is an important challenge for organizations since, today, the Web is a key customer-interaction touch point for all but the very small firms. Web sites are one of the primary engines through which customers transact with an organization, access support services, and engage in after-sales service.

    In this issue:
    • Web Site Quality: What Is It and Why Does It Matter?
    • Web Site Quality and Accessibility: Where Are We and Where Do We Need to Go?
    • Putting Web Site Quality and Accessibility into Context
    • Web Site Quality: Don't Fall into the Trap of Complacency
    • Web Site Quality Survey Data
  • The Strategic Orientation of the IT Shop: Do You Know Who You Are?

    August 2008

    With this issue of Cutter Benchmark Review, we return our focus to the strategic role of the IS function and to issues of innovation. We do so on the basis of the recognition that it is the norm today for the IT shop to be, or have the potential to be, a boundary-spanning function.

    In this issue:
    • The Strategic Orientation of the IT Shop: Do You Know Who You Are?
    • IS Executives: Organizational Focus, Customer Creativity, and Supplier Relationships
    • Aligning Innovation and Strategy
    • Strategic Orientation: Find Your Place and Be Ready to Evolve
    • Strategic Orientation Survey Data
  • IT Usability: Bridging the Gap Between Machines and People

    August 2008

    "A good user experience doesn't just happen -- it first needs to be envisioned and researched, and then deliberately designed using the right mix of skills and technologies."

    -- Carolyn Snyder, Guest Editor

    Technology Should Be Invisible

    Increasingly, users expect the kind of flexible, interactive, collaborative applications that Web 2.0 makes possible. Every successful consumer site or application with a "wow" factor raises the bar.

    In this issue:
    • IT Usability: Bridging the Gap Between Machines and People
    • Is IT Ready for Experience Design?
    • Web 2.0's Effect on Intranet Usability -- And Why It Matters
    • New Usability Challenges in RIAs
    • Designing for Usability at Any Age
    • The Security Dilemma: Balancing Robustness and Usability
  • The Intricacy of IT Budgeting: Is the Glass Half Full?

    July 2008

    This month's Cutter Benchmark Review marks the third installment in our annual series on IT budgets and the yearly IT budgeting process. The budgeting process is one of critical importance to IT and business professionals in our subscriber base. It is the importance of this process that leads us to address it each year. Doing so also allows us to comment on year-over-year changes and monitor how the priorities of the organizations we survey change over time.

    In this issue:
    • The Intricacy of IT Budgeting: Is the Glass Half Full?
    • IT Budget Trends: Wise Managers in an Uncertain Future
    • Linking IT Budgeting, Governance, and Value
    • IT Budgeting in 2008: Upward Bound, But Cautiously
    • IT Budgeting Survey Data

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