Vol. 17, No. 3, March 2004 |
Vol. 17, No. 3, March 2004 |
This month's CBR is the second half of our close look at project management. In the February issue (Part I), we focused on the "hard" factors that play into project success or failure (methods, tools, etc.). Now in Part II, we turn to the intangible, elusive, and extremely important "soft" factors. Leadership and interpersonal communication skills, levels of morale and training, and that ultimate intangible -- trust -- are usually presumed to matter greatly in managing projects.
Vol. 17, No. 2, February 2004 Printer Friendly PDF version | ||
Usability = Methods You can't achieve usable software without good methods. User-centered methods include personas, model-driven prototyping, and usability testing. |
This month, CBR begins a two-part series on a subject of great importance in IT management: the management of projects. This month, we'll focus on methods, models, and practices -- the "hard" stuff. Next month, we'll turn to the "soft" stuff -- staffing, morale, team management, and relationship management. If you are a longtime reader of CBR , you'll recall that we dealt with project management two years ago, and you'll recognize Cutter Consortium Fellow Robert Charette's "husbandry" approach to the subject.
Architecture as Humble Servant A good architecture humbly serves the needs of the business. When told to jump, it asks, "How high?" "How often?" and "When?" Architecture as Trusted Partner |